Game Art & UI

I first started my career as a 2D artist on Nancy Drew PC Adventure games and then was Art Director for its short-lived but sweet Nancy Drew Dossier Series. In between, a few of us got to make a little-known game called Cody Capers: Cody Pops the Case.

Several of us then co-founded a start-up called PassionFruit Games, and together we created Tiger Eye: Curse of the Riddle Box, based on a book by Marjorie M. Liu. In 7 months, we launched the game and had it picked up by major casual game publishers of that time.

While I have pivoted into Education Technology and educational content, I continued to contribute on game side projects with various pals and colleagues.

  • Art & Creative Direction

  • Game art and production-ready assets

  • Character Design

  • UI Design

  • Animation

Number Spark Visual UI Design for Joyful Mathematics

Check out the game link in Joyful Mathematics “About” section.

Made in Figma

Game Characters for Scryquest Interactive

PassionFruit Games

Nancy Drew Games

Cody Capers: Cody Pops the Case